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Age of empires 2 unit selection limit
Age of empires 2 unit selection limit






give the CP enough stuff (largest army, a couple of wonders, temples and such which give points in the score) so that the CP wins on score if the human player doesn't achieve his own Individual Victory condition (Bring Object to Area, or whatever you have in mind) within the time limit.Īnother way would be to set an impossible tribute demand from an allied CP about 30 minutes into the game, so that if the human has not attained his objective, the CP goes to war over the unmet tribute, and makes an easy kill of a trapped villie or Priest (a "Hostage," perhaps), giving the CP victory 'cause destroying that object was the CP's individual victory condition. per which gives the CP only gold miners among his villies, and gold as the only resource they can see) for a CP, somewhat as suggested by RP in his post, or set a resource collection individual victory condition (e.g., Stockpile 5000 Gold, with a custom. Timed game can be set to range from 25 minutes to about 2 hours. Wonder and artifact held by an invulnerable CP at the very beginning of the scenario each give the human about 20-25 minutes to win.

age of empires 2 unit selection limit

Then, of course, there are the basics - artifact and Wonder countdown, and the timed game (under Global Victory).








Age of empires 2 unit selection limit